Locations#

Places the party has visited or learned about.


Tonsburg#

  • Type: Town
  • Region: ~3 weeks north of Drakkenheim
  • Status: Safe

The party’s starting location. A large town that serves as the jumping-off point for expeditions to Drakkenheim.

First Visited#

Session 1 (departure point)


Emberwood Village#

  • Type: Village
  • Region: Just south of Drakkenheim
  • Status: Safe (outside the haze)

The only functioning settlement near Drakkenheim. A haphazard collection of buildings that grew up after the meteor fell. Originally a farming town, it emptied out when crops stopped growing, then came back to life as a staging ground for adventurers.

Establishments#

NameTypeOwnerNotes
Gilded LilyEntertainmentMadame RochelleOpen mic nights, named after someone named Mike who died in the meteor
Bark and BuzzardInnKaren2gp/night, cottages available
Skull and SwordTavernFridaRowdy, say hello to the skull at the entrance
Red Lion HotelHotelKosta Stavros25gp/night, fancy, mages stay here
Chapel of St. ArdennaTempleFlamekeeper BellaSacred Flame, neutral between factions
Crowe and Sons SmithyBlacksmithTobias Crowe“Best blacksmith in 100 miles”
WatchtowerMilitaryHooded LanternsCaptain Ansem commands
Caravan CourtMarketVariousArmin Gainsbury, Orson Fairweather, Aldor the Immense
Haunted HouseAbandonedDoors open and close on their own

First Visited#

Session 1


Drakkenheim#

  • Type: Ruined city
  • Region: Central
  • Status: Extremely dangerous

A once-great city destroyed by a meteor fifteen years ago. Now covered in a purple haze (octarine glow) and crawling with mutated creatures. The source of delerium.

Key Areas (Mentioned)#

  • Inner City — Most dangerous, where the crater is
  • St. Vitruvio’s Cathedral — Major Sacred Flame holy site
  • St. Selena’s Monastery — Near the crater
  • Chapel of St. Brenna — Another holy site

First Visited#

Not yet entered


Rat’s Nest Tavern#

  • Type: Ruined building
  • Region: Northwest of Drakkenheim, outside city walls
  • Status: Dangerous (ratling-controlled)

An abandoned tavern now occupied by ratlings. Lieutenant Petra Lang and other Hooded Lanterns are held captive here.

First Visited#

Not yet


Eckerman Mill#

  • Type: Mill
  • Region: Northwest of Drakkenheim
  • Status: Safe (Amethyst Academy meeting point)

About half a day’s journey from Emberwood Village (skirting outside the city). Master River uses this as a discreet meeting location for academy business.

First Visited#

Not yet


Hendrix Farm#

  • Type: Farm
  • Region: South of Emberwood Village
  • Status: Safe

Where pilgrims of the Falling Flame gather. Nathaniel Flint, a Falling Flame chaplain, can be found here.

First Visited#

Not yet